ur5demo/unittesting.py
2014-08-06 02:05:34 +02:00

337 lines
11 KiB
Python
Executable File

#!/usr/bin/env python
# -*- coding: utf-8 -*-
import sys, config, math, time, traceback
from ur5controller import DemoController
def check_z_levels(controller):
print 'Going to home pose.'
controller.move_to_home_pose()
time.sleep(1)
r, theta, z = controller.current_cyl
print "z-level 0"
z = config.Z_LVL0
move = controller.cylinder2cartesian(r, theta, z) + [0.2, 0.1, 0]
controller.exec_move(move, wait=True)
controller.set_cylinder_coords()
dummy = raw_input('Press any key to continue...')
print "z-level 1"
z += config.BLOCK_DIM
move = controller.cylinder2cartesian(r, theta, z) + [0.2, 0.1, 0]
controller.exec_move(move, wait=True)
controller.set_cylinder_coords()
dummy = raw_input('Press any key to continue...')
print "z-level 2"
z += config.BLOCK_DIM
move = controller.cylinder2cartesian(r, theta, z) + [0.2, 0.1, 0]
controller.exec_move(move, wait=True)
controller.set_cylinder_coords()
dummy = raw_input('Press any key to continue...')
print "z-level 3"
z += config.BLOCK_DIM
move = controller.cylinder2cartesian(r, theta, z) + [0.2, 0.1, 0]
controller.exec_move(move, wait=True)
controller.set_cylinder_coords()
dummy = raw_input('Press any key to continue...')
print "z-level 4"
z += config.BLOCK_DIM
move = controller.cylinder2cartesian(r, theta, z) + [0.2, 0.1, 0]
controller.exec_move(move, wait=True)
controller.set_cylinder_coords()
dummy = raw_input('Press any key to continue...')
def test_unitary_moves(controller):
print 'Going to home pose.'
controller.move_to_home_pose()
time.sleep(1)
print 'Moving (+r, 0, 0)'
controller.move((1,0,0), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (-r, 0, 0)'
controller.move((-1,0,0), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (0, +theta, 0)'
controller.move((0,1,0), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (0, -theta, 0)'
controller.move((0,-1,0), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (0, 0, +z)'
controller.move((0,0,1), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (0, 0, -z)'
controller.move((0,0,-1), t=2)
time.sleep(1)
controller.set_cylinder_coords()
def test_multi_moves(controller):
print 'Going to home pose.'
controller.move_to_home_pose()
time.sleep(1)
print 'Moving (+r, +theta, 0)'
controller.move((1,1,0), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (-r, -theta, 0)'
controller.move((-1,-1,0), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (+r, -theta, 0)'
controller.move((1,-1,0), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (+r, 0, z)'
controller.move((1,0,1), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (-r, 0, z)'
controller.move((-1,0,1), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (0, theta, -z)'
controller.move((0,1,-1), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (0, -theta, -z)'
controller.move((0,-1,-1), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (r, theta, z)'
controller.move((1,1,1), t=2)
time.sleep(1)
controller.set_cylinder_coords()
print 'Moving (-r, theta, -z)'
controller.move((-1,1,-1), t=2)
time.sleep(1)
controller.set_cylinder_coords()
def check_loop_constraints(controller):
print 'Going to home pose.'
controller.move_to_home_pose()
time.sleep(1)
controller.movec_hax(config.R_LVL0, config.THETA_EDGE_RIGHT, config.Z_LVL0, wait=True)
controller.set_cylinder_coords()
print 'Right edge, r-level 0, z-level 0. Cylinder coordinates: (%s)' % ','.join(['%.2f' % i for i in controller.current_cyl])
dummy = raw_input('Press any key to continue...')
controller.movec_hax(config.R_LVL0, 0, config.Z_LVL0, wait=True)
controller.set_cylinder_coords()
print 'Middle, r-level 0, z-level 0. Cylinder coordinates: (%s)' % ','.join(['%.2f' % i for i in controller.current_cyl])
dummy = raw_input('Press any key to continue...')
controller.movec_hax(config.R_LVL0, config.THETA_EDGE_LEFT, config.Z_LVL0, wait=True)
controller.set_cylinder_coords()
print 'Left edge, r-level 0, z-level 0. Cylinder coordinates: (%s)' % ','.join(['%.2f' % i for i in controller.current_cyl])
dummy = raw_input('Press any key to continue...')
def test_movec(controller):
print 'Going to home pose.'
controller.move_to_home_pose()
time.sleep(1)
controller.movec(config.R_LVL0, config.THETA_EDGE_RIGHT, config.Z_LVL0, wait=True)
controller.set_cylinder_coords()
print 'Right edge, r-level 0, z-level 0. Cylinder coordinates: (%s)' % ','.join(['%.2f' % i for i in controller.current_cyl])
dummy = raw_input('Press any key to continue...')
controller.movec(config.R_LVL0, 0, config.Z_LVL0, wait=True)
controller.set_cylinder_coords()
print 'Middle, r-level 0, z-level 0. Cylinder coordinates: (%s)' % ','.join(['%.2f' % i for i in controller.current_cyl])
dummy = raw_input('Press any key to continue...')
controller.movec(config.R_LVL0, config.THETA_EDGE_LEFT, config.Z_LVL0, wait=True)
controller.set_cylinder_coords()
print 'Left edge, r-level 0, z-level 0. Cylinder coordinates: (%s)' % ','.join(['%.2f' % i for i in controller.current_cyl])
dummy = raw_input('Press any key to continue...')
def four_stories(controller):
print "Initial block placement."
print "On each side"
print "\t(r0, edge, z0)"
print "\t(r1, edge, z0)"
# buffer some params
edge_left = config.THETA_EDGE_LEFT
edge_right = config.THETA_EDGE_RIGHT
r_startpick = 1.3
r_endpick = 0.1
z_endpick = 0.5
vel = 0.2
acc = 1.1*vel
moves = []
moves.append(controller.blocklevel2move(0.5, 0, 0, acc, vel, 0))
moves += controller.pick_block(1, edge_left, 0, acc, vel)
moves += controller.place_block(0, 0, 0, acc, vel)
moves += controller.pick_block(1, edge_right, 0, acc, vel)
moves.append(controller.blocklevel2move(1.1, edge_right/2, 2, acc, vel, 0.15))
moves += controller.place_block(0, 0, 1, acc, vel)
moves += controller.pick_block(0, edge_left, 0, acc, vel)
moves.append(controller.blocklevel2move(0.1, edge_left/2, 3, acc, vel, 0.15))
moves += controller.place_block(0, 0, 2, acc, vel)
moves += controller.pick_block(0, edge_right, 0, acc, vel)
moves.append(controller.blocklevel2move(0.1, edge_right/2, 4, acc, vel, 0.15))
moves += controller.place_block(0, 0, 3, acc, vel)
moves.append(controller.blocklevel2move(1.5, 0, 0.1, acc, vel, 0))
dummy = raw_input("Press enter to start...")
print 'Exectuting loop'
controller.exec_moves(moves, wait=False)
looping = True
while looping:
looping = controller.is_looping(1.0) # blocks for 1 sec
moves.reverse()
controller.exec_moves(moves, wait=False)
looping = True
while looping:
looping = controller.is_looping(1.0) # blocks for 1 sec
def small_pyramid(controller):
print "Initial block placement."
print "On each side"
print "\t(r0, edge, z0)"
print "\t(r1, edge, z0)"
print "\t(r0, edge, z1)"
# buffer some params
edge_left = config.THETA_EDGE_LEFT
edge_right = config.THETA_EDGE_RIGHT
r_startpick = 1.3
r_endpick = 0.1
z_endpick = 0.5
vel = 0.2
acc = 1.1*vel
dtheta_lvl0 = config.BLOCK_DIM/config.R_LVL0 + math.pi/64 #medium gap
moves = []
moves.append(controller.blocklevel2move(0.5, 0, 0, acc, vel, 0)) #initial
moves += controller.pick_block(0, edge_left, 1, acc, vel)
moves.append(controller.blocklevel2move(0.1, edge_left/2, 2, acc, vel, 0.15))
moves += controller.place_block(0, 0, 0, acc, vel)
moves += controller.pick_block(0, edge_right, 1, acc, vel)
moves.append(controller.blocklevel2move(0.1, (edge_right+dtheta_lvl0)/2, 2, acc, vel, 0.15))
moves += controller.place_block(0, dtheta_lvl0, 0, acc, vel)
moves.append(controller.blocklevel2move(1.1, (edge_left+dtheta_lvl0)/2, 0.5, acc, vel, 0.15))
moves += controller.pick_block(1, edge_left, 0, acc, vel)
moves += controller.place_block(0, -dtheta_lvl0, 0, acc, vel)
moves.append(controller.blocklevel2move(1.1, (edge_right-dtheta_lvl0)/2, 0.5, acc, vel, 0.15))
moves += controller.pick_block(1, edge_right, 0, acc, vel)
moves.append(controller.blocklevel2move(1.1, edge_right/2, 2, acc, vel, 0.15))
moves += controller.place_block(0, 0.5*dtheta_lvl0, 1, acc, vel)
moves += controller.pick_block(0, edge_left, 0, acc, vel)
moves.append(controller.blocklevel2move(0.1, edge_left/2, 2, acc, vel, 0.15))
moves += controller.place_block(0, -0.5*dtheta_lvl0, 1, acc, vel)
moves.append(controller.blocklevel2move(1.1, (edge_right-dtheta_lvl0)/2, 0.5, acc, vel, 0.15))
moves += controller.pick_block(0, edge_right, 0, acc, vel)
moves.append(controller.blocklevel2move(0.1, edge_right/2, 3, acc, vel, 0.15))
moves += controller.place_block(0, 0, 2, acc, vel)
moves.append(controller.blocklevel2move(1.5, 0, 0.1, acc, vel, 0))
dummy = raw_input("Press enter to start...")
print 'Exectuting loop'
controller.exec_moves(moves, wait=False)
looping = True
while looping:
looping = controller.is_looping(1.0) # blocks for 1 sec
moves.reverse()
controller.exec_moves(moves, wait=False)
looping = True
while looping:
looping = controller.is_looping(1.0) # blocks for 1 sec
def unit_tests(func_list, controller):
running = True
while running:
for i,tup in enumerate(func_list):
print '(%d) %s' % (i, tup[0])
c = raw_input('Select test or type q to quit... ')
if c == 'q':
running = False
else:
try:
idx = int(c)
f = func_list[idx][1]
f(controller)
except Exception, e:
print e
print traceback.format_exc()
running = False
if __name__ == '__main__':
controller = None
print "Initializing..."
try:
controller = DemoController(config)
controller.calibrate_cylinder_sys()
except Exception, e:
print e
print traceback.format_exc()
tests = [
("Check z-levels", check_z_levels),
("Test unitary moves.", test_unitary_moves),
("Test multi-directional moves", test_multi_moves),
("Check loop constraints", check_loop_constraints),
("Test URScript's movec", test_movec),
("Build four stories high", four_stories),
("Build small pyramid", small_pyramid)
]
unit_tests(tests, controller)
time.sleep(1)
if controller:
controller.cleanup()
sys.exit(0)